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Comic Adventures of Boots

Kitamura Satoshi (2002), 32 pages
Audience: 1st Grade - 4th Grade
Category: Animal, Graphic Novel
Follow 3 different adventures in the daily life of Boots the Cat. In 'Operation Fish Biscuit,' Boot schemes to get his favorite nap place on the wall back by luring the other cats away. In 'Please to Meet You, Madam Quark,' Boots befriends a duck, learns how to swim, and tries to fly. In the final episode, 'Let's Play a Guessing Game,' Boots and his friends play charades, with hilarious results. This is truly an entertaining book from start to finish!
Reviewed by: sc
Date read: 3/26/2009
ISBN-10: 0374314551
ISBN-13: 9780374314552